Prototype


Avery Foster (Protagonist) Avery (26), journalist for the Texas County Papers, stumbles upon a story that could advance her career in the industry. While covering the local town fluff, she receives an anonymous tip about ethical wrong-doings at the Institution of Science (going to be renamed). The institute is known for their outstanding advancements in genetics.

Odin Haraldsson (Security Guard) Odin (49) has been working at the corporation for a few months, and mainly worked at a security desk on one of the top floors of the building. On the day of the event (it happened recently so we don’t need to name it), he was performing maintenance on one of the maximum security locks when the outbreak happened. During our demo he is locked in a security room deep in the building.

He seems terrified by the whole ordeal, but is surprisingly chipper about everything. Seems to know more than he lets on.

Anya Dean (Antagonist - Evil Scientist) Anya (34) is the head scientist of the Institution of **renamed**. She has worked at the institute for 9 years, working her way to the top of the hierarchy with her unique and successful theories and experiments (bleh reword). She has been interested in genetic mutations since she was 7 - she would perform surgery on her toys and write notes of all the cool animal mutations she could dream of (glow in the dark monkey’s and horses with eagle wings). 

Development has started on our game's storyline and backstory:

Avery organises an interview with one of the scientists from the lab to discuss their latest findings. The scientist takes her through the lab and showcases their latest experiments; glow in the dark monkey’s, horses with eagle wings...you know, the usual harmless stuff. While touring through the laboratory, there are multiple loud noises, which the scientist plays off as an ordinary Wednesday. Darkness fills the room. Sirens start to sound. The scientist tells her to stay and he proceeds to call his supervisor. Nobody answers. He goes to check the hallway and is greeted by Brian Hughes, one of the laboratory’s security guards. Brian escorts her to one of the security facilities on that floor. As he opens the door to go escort other scientists, a large creature rampages through the room and kills Brian. Avery hides underneath one of the desks in the facility and the creature eventually leaves. A voice is emitted from one of the walkie-talkies, Odin Haraldsson. In order to escape the institute, the player must delve deeper with the assistance of Odin who is trapped in a security room in the lower levels.

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